Need for Speed: Heat Archives - Gameranx

Need for Speed Heat patch Archives

Need for Speed Heat patch Archives

this will be the final update for Need for Speed Heat. I'm thankful for the patches and update but cross play won't really entice me to come back to the. The January update to EA's Need For Speed Heat will roll out at 9am GMT tomorrow morning, January 28th, bundling new steering wheel support. Stay up-to-date with all the latest news and game updates to Need for Speed™ Heat. Need for Speed Heat patch Archives

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Need For Speed Heat Crack Fix / Black Screen Fix / Fully Game / 100% Working - Download !

Need for Speed Heat patch Archives - consider

Hi Guys, Today I am Going to tell you How to Change Language in Need For Speed Heat?

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Are you Looking for the Commonly Searched Term “How to Fix Need For Speed Heat Language Problem in PC?” (or) “Need for Speed Heat English Language Pack Download”.

You are at the Right Place to Get Your Answers & Solve the Issue/Error.

Let’s See About it.

Also Read: 5 Best Sitemap Generator Plugin For WordPress 2020 [ Updated ]

Steps for How to Change Language in Need For Speed Heat? 

METHOD 1: Downloading a Simple Language Patch [ BEST Working Method !!! ]

LINK 1 – Download English Language Patch Here

Step 1: Go to Game Location and Delete Pt-BR and Codex.CFG file First in the Folder Where Your Game is Installed

Step 2: Now Copy The Contents from NFS Heat English Language Patch to Your Game Folder And Replace it

Step 3: Now Run the en-US Registry File

Step 4: Finally, You Are Done It

METHOD 2: Edit by Manually [ Works Fine ]

Step 1: Go to your Game Location and Find For the file “pt-BR” and Change pt-BR to en-US from the folder Where Your Game is Installed your game.

Step 2: After Renaming it, Now Run the New en-US Registry File by Double Clicking On It.

Step 3: After Running The Registry File, Now Goto Codex.cfg File and Right Click Over it and Click Open With Notepad.

How to Change Language in Need For Speed Heat

Step 4:  The Notepad Will Open Like this above picture and Now Edit It As I Mentioned In Above Picture [ Note: Edit Only Mentioned Part indicated by Red Arrow ] 

Step 5: Finally, You Are Done It

METHOD 3: Changing the Value is Registry Files Method

If Above Two Methods Won’t Work For You Try this Last and final method.

Step 1: Goto to Start and Open  Run and Type Regedit in You System search And Open It

Step 2:  For Sake Of Some Reasons the “locale”  in

HKEY_LOCAL_MACHINE\SOFTWARE\EA Games\Need for Speed Heat

Does not affect the game

But You Will found this other

HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\EA Games\Need for Speed Heat

Step 3: You should change the “locale” to en_US and finally the game language Will be changed

@@@ If you face any Problems, Just Leave Comments !!! @@@

Источник: [https://torrent-igruha.org/3551-portal.html]

Need For Speed Heat's final update brings crossplay tomorrow

Criterion Games have announced they'll be taking the wheel for the next Need For Speed game, shifting Need For Speed Heat into low gear. Even as the current racing game takes the next exit, the final update is one worth mentioning. As of Tuesday, June 9th, Need For Speed Heat will allow cross-platform multiplayer between all PC and console players.

"We've always believed that games are better with friends," say Criterion in their announcement. "We don’t want your platform of choice to be a barrier for that experience." When the update drops tomorrow, all players will be able to opt in to cross-play through the in game "find players" menu. They note that NFS Heat will be the first Electronic Arts game to offer cross-play.

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Criterion are already looking forward to the next NFS game as well. "As players continue to tear it up in Palm City, we’re listening to what you love about this experience, and what you all believe could be even better," they say. "With these insights, we have a terrific foundation to create the most expressive, most socially connected, action-packed game yet for Need for Speed fans and beyond."

You can find the rest of the patch notes for tomorrow's update on EA's forum.

That's not the only recent change for NFS Heat, which just recently arrived on Steam with lots of other EA games. It's currently 60% off for £24/€28/$30.

Источник: [https://torrent-igruha.org/3551-portal.html]

Update Notes

The January update to EA’s Need For Speed Heat will roll out at 9am GMT tomorrow morning, January 28th, bundling new steering wheel support, chat options, and a delightful paid unlock to show all the collectables on the map.

The patch notes are extensive so I’ll quit waffling and get right to them. Enjoy!

– ARTICLE CONTINUES BELOW –

Steering wheels

We know those of you that own a steering wheel are enjoying all kinds of racing games, and we want to give you the option to use your equipment in Need for Speed, too. We have been testing some steering wheels, but a few others that are not on this list might also work:

  • Thrustmaster T300RS (PS4, PC)
  • Thrustmaster TX (Xbox, PC)
  • Thrustmaster T150 (PS4, PC)
  • Thrustmaster TMX (Xbox, PC)
  • Logitech G29 (PS4, PC)
  • Logitech G920 (Xbox, PC)
  • Fanatec CSL Elite Racing Wheel (PS4, PC, XB1)

For PC players: Make sure to install the Logitech G Hub, regardless of the wheel manufacturer and model you are using.

For Console players: Make sure that your steering wheel is assigned to your console profile before launching the game. When launching the game, press the respective steering wheel button on the title screen to enable steering wheel play: A on Xbox, X on PlayStation.

Please note that in order to access all features in the game, you will need to use a combination of steering wheel and controller.

Steering Wheel​

Chat Wheel

To make communication in-game easier, we are implementing a chat wheel. That means you will be able to send pre-made text messages to friends or rivals. From saying hello, challenging players to a race or just asking them to follow you, we hope this feature makes communication easier for you. It also helps to cross language barriers, as incoming messages will be displayed in the same language that your game is set to. You can also turn the chat messages on or off at any time.

Chat Wheel

Keys to the Map

You might notice a new tab in the menu, the in-game store. It will feature the “Keys to the Map”. This is a real-money purchase which will uncover the locations on the in-game map, including collectibles, activities, and gas stations. You will still have to complete the activities like smashing billboards or 3-star jumps, but you won’t have to look for the locations. This is one of the things we announced around Gamescom, and you could also call it a time-saver pack.

Please note that one thing will not be revealed by the Keys to the Map: One safe house location will be uncovered and unlocked upon reaching a certain point in the campaign and is not included here.

Keys to the Map

Using a controller with manual transmission

  • You have been bringing this one up a lot. When you’re driving using manual transmission on a controller, the bumper buttons not only are shifting up and down, but share a lot of different functionalities depending on context. You can bribe a cop, enter the garage, start an event, swap a car and more. Especially when shifting up after leaving the garage, this can be slightly awkward.
    To improve the experience, all actions except shifting up and down now require you to hold the button for a short while to prevent accidental presses.
    Note that this change only affects players that are using manual transmission.

Gas Stations

  • You’ve been clear on that one: You want to showcase your cars in the best light, without any damage. We added some functionality to the gas stations to give your car a complete repair when driving through a gas station. Functional damage will be fixed, but also dust will be washed off and scratches repaired.

UI

  • After finishing a night event, some UI elements will now stay on your screen. Both the minimap and the speedometer will remain visible, to make it easier to find your way to the nearest safe house if you want to bank your REP. Or to the gas station, if you need repairs and want to go again.
  • We added a notification to the garage that will inform you if a server will be shutting down soon.
  • Moved the “Escaped” notification to the bottom of the screen. It will now be shown in the same location as the “Escaping” notification after you escaped successfully. That should prevent a few accidents.
  • There was no button prompt for “Back” in the decal menu, so we added one.
  • The VoIP status bar is now visible on all screens if you’re in a party.
  • When you quit a mission or event, the UI will now prompt you that all of your progress will be lost.
  • We implemented a new waypoint icon and also polished some icons and notifications around the minimap.​

Rewards for Drift events

  • We updated the way rewards work for drift events. Now you will receive a reward even if you don’t hit the target score.

Missions

  • During the “Got Your Back” mission, Lucas no longer mentions the grille of Papi’s Camaro before offering you the mission to acquire it.
  • Pushing Shaw into the water during the “Got Your Back” mission should no longer result in the inability to finish the mission.
  • When restarting the second part of “Follow the Law”, Ana’s subtitles will now be synced with the voice lines.
  • In the “Home Base” intro, the music should now correctly play throughout the cinematic.
  • It shouldn’t be raining during the “Party Crashers” intro cinematic any longer.
  • When you’re playing “Party Crashers” and quit during the “Ambushed” part of the chapter, the pursuit music should no longer be playing after you’ve quit the mission.
  • In a different part of the mission, we moved a video wall and a speaker system so both you and the AI drivers are less likely to jump into them.
  • Also during “Party Crashers”, near missing checkpoints will now correctly trigger mission events.
  • Fixed an issue that would trigger incorrect voiceover lines by honking repeatedly during the final Chop Shop cinematic.
  • When you’re in first place during the “Pit Potential” story, nobody should tell you “This is not looking good for you” anymore.
  • We fixed an issue that would show the world in a very bright light that could be noticed as flash during the “Let it slide” mission.
  • Ana should no longer get lost when driving to the “Make a name” event when you’re speeding too far ahead.
  • When restarting “Get noticed”, Ana’s car will now spawn in the correct location.

Events

  • The final cinematic of the “Birds Eye” drift trial will now be playing correctly.
  • During the “Brake or Break”, a larger crowd will be cheering for you now.
  • We reinforced the barriers in the start area of “Ceryneian Hind” so you should no longer be able to drive into them or get stuck.
  • “Discovery” event should now start correctly after the countdown ends when “Challenge all” has been selected.
  • A spectator at the start of the “Foxbat” event was defying gravity as he jumped down a light in an instant. He adheres to the laws of physics now.
  • You should no longer be reset to jump in the water over and over and over and over when you fall into the water at the first jump of the “Heights” time trial. Or the last jump.
  • The night event “Krom” now shows the night event outro and rewards.
  • “Moonshine” Drift Trial should now be concluded by the correct cinematic.
  • All AI racers should now follow the correct route during the “Needletail” event.
  • During the event “Rollercoaster”, one checkpoint was missing flags, barriers and spectators, which have now showed up to cheer you on.
  • The “Springbok” event is now correctly unlocked only after finishing the driving story.
  • The game should no longer show a permanent black screen after the end of the “Yoshikazu” race and before the result screen.
  • We fixed an issue that could lead to a spectator floating, which would only be visible when playing with other players and starting on the left side of the grid.
  • When restarting an event multiple times, they should now have a countdown every time.
  • Completing an event in a personal best on the challenge level should now be properly reflected on the leaderboard.
  • During one of the off-road events, you could encounter Rokkit & Rokkit. They probably thought they had better chances of winning when signing up for the race twice. We had a chat with them and one of them agreed to give up their spot for another driver.
  • Fixed an issue that could lead to AI drivers floating without cars when restarting events.
  • When two players want to start the same event but each their own race, the countdown timer will now count down to 0 before the second player can start their race.
  • On PC, you can now decline an event invitation with the key you have rebound that action to.

UI

  • Activating photo mode in online play should no longer start the engine.
  • In the snapshot gallery, your snapshots will no longer appear in the friends tab, but only in your tab.
  • Before you can share a snapshot, a confirmation prompt will now appear.
  • The camera will no longer be outside of the garage when triggering snapshot and entering a garage at the same time.
  • When crashing a cop car, the “Crashed a Cop” wouldn’t always show, this should now be working correctly.
  • In the Song display, “MNKYBSNSS – Otro Lugar” was not showing the artist and title when the song started playing – we fixed that.
  • When “Novocaine” is playing, the artist will now be displayed correctly without underscores.
  • Updated the Engine Swap UI in the garage for widescreen resolutions so text should no longer be overlapping.
  • Fixed text of daily challenges that was overlapping the speedometer.
  • The objective list will now automatically be presented on the screen after leaving the garage.
  • The Racer challenges menu will stay on screen after one of the challenges is completed.
  • Updated the Racer challenges menu on PC to display the button that closes the menu.
  • After completing a daily challenge, the “tick” icon is no longer overlapping the daily challenge icon.
  • The Objective menu that can be opened on the right side of the screen is no longer accessible while in the dealership or part shop.
  • Some events have different car performance level recommendations. The lower one is the base level and the higher one is the challenge level. Looking at the crew leaderboard before starting an event could prevent the ability to switch between base level and challenge level of an event, which we now resolved.
  • In rare cases, when crashing the car after a jump at Heat level 5, the car and UI would disappear, which should now be fixed.
  • Updating a crew description with a text containing profanity would prompt you with “Operation successful”, it should now say “Operation failed”.
  • Searching for a specific crew should now work correctly.
  • You can now use an apostrophe when creating a crew.
  • Some crew leaderboards were a bit slow to update, this will be quicker now.
  • Fixed a typo in the Crew invite menu.
  • When you’re in a cop chase and hit a cop car without crashing it, you should no longer be prompted with a message implying you did crash the cop.
  • When getting busted during night with less than 10,000 Bank, there will now be a countdown to 0 instead of just 0 being displayed.
  • We improved the readability of the “The League” notification you’re prompted after completing the respective chapter, increasing the opacity of the background.
  • When you unlock a new car by completing the main story or one of the side stories, the banner will now no longer say “Leveled up”, but only “New Cars unlocked”.
  • When you’re looking at the collectibles overview page of a district that has more than 8 collectibles of one kind, the items will now be scrolling.
  • The scrollbar in some menus will no longer move beyond the background of the scrollbar.
  • Toggling the the subtitles on or off in the settings will now toggle the option in the accessibility settings and vice versa.
  • The Bank and Rep widgets will now appear in the same place across all menus.
  • Removed the prompt for the player list while you’re in the Part Shop, as it is not accessible from there.
  • Removed some duplicate button prompts in the dealership.
  • In the event invite notification, the car rating of the player sending the invite will now be correctly displayed if it’s 400+.

Cars / Garage

  • Starter cars will now show customization ratings.
  • Cars should no longer be shown with car parts missing in the garage.
  • When cycling through the cars in the warehouse and selecting one quickly, the correct car should now be swapped to the garage main spot.
  • When playing on PC with a controller, pressing LB should no longer trigger the horn in customization menus.
  • Spamming the Skip button while entering the garage should no longer place the car below the garage.
  • Vehicles with gloss paint finish should now show correct shadows if showcased in the garage.
  • The camera should no longer switch from the bonnet camera to the near chase camera when crashing into objects at high speeds.
  • Removed the light letterbox in the garage.
  • Updated the description of crew members’ Deluxe Edition cars in the garage showcase.
  • When looking at car parts, the currently equipped part should now be counted towards the total amount of copies you have.
  • When you’re in a high gear and are switching to a gearbox with fewer gears than the one previously equipped, the gear will now be switched to the highest possible gear available on the new gearbox. Example: If you are in 7th gear and switch to a gearbox with 5 gears, it should now display that you’re in 5th gear.
  • We improved the readability of the “Need for Speed Rivals” license plate option in the customization menu.
  • We fixed an issue that would prevent you from unlocking the Drift Story introduction. This could happen when you had a very, very specific combination of car parts that were just below the requirements to unlock the story, which was not reflected in the UI before.
  • We bolted on some car parts of vehicles that shouldn’t have been removable in the first place.
  • You can no longer select “Swap Car” in the garage if you don’t have a car to swap to.
  • The message prompt instructing you where to share a custom wrap from will now correctly refer to “Library” instead of “My Wraps”.
  • Customizing the fifteen52 rims on some car models will now apply the primary and secondary colors correctly.
  • fifteen52 rims should no longer be clipping with brake discs when you’re changing the rim size to maximum.
  • Improved the alignment of NOS visual effects for some exhaust models.
  • When you’re in the garage, looking for part upgrades, have 2 parts for a specific slot, the stock part equipped and are hovering over the other (better) part, it will show the potential performance improvement. If you now sell the highlighted part, you would keep the stock part, but the potential improvement would still show in the UI. This has now been fixed.
  • Rotiform Forged LVS rims now are visually consistent on different levels of detail.
  • Scaling down the rim size of the BBS CH-R rims will now correctly affect the spokes.

Car-Specific

  • Fixed an issue that could lead to a flickering texture when you’re customizing the color of the BMW i8 Coupe.
  • Fixed a visual issue affecting the trunk of the BMW M4 Convertible when a decal was applied.
  • The license plate interaction point of the BMW M4 GTS in the garage has been correctly aligned.
  • Applying a decal to the BMW Z4 M40i with the Alchemist roof equipped will now fit the designated space.
  • The “Speedhunters” exhausts will no longer clip through the “Speedhunters” rear bumper when equipped to the Chevrolet Bel Air ‘55.
  • The Chevrolet Colorado ZR2 ‘17 is no longer floating when you view it in the showcase.
  • The camera won’t pass through the side of the Dodge Charger ‘69 anymore during a night race intro. Nice.
  • Designing a Ferrari 458 Spider ‘11 in the NFS Studio App using stock parts only and importing it to the game will not charge you any Bank.
  • The windows of the Ferrari 458 Spider ‘11 will now be down when the roof is down. The same goes for the Lamborghini Huracan Spyder ‘18 and the Lamborghini Aventador SVJ, which will also have the convertible roof equipped by default.
  • The wing mirrors of the Ferrari F40 ‘87 are no longer floating and twitching when the side of the car is damaged.
  • The Ferrari F40 ‘87 will no longer have a preview of the underglow in the “Swap Car” menu.
  • When critically damaged, the rear bumper of the Ferrari FXX-K Evo ‘18 will no longer be shaking.
  • Improved the mapping of decals applied to the rear window of the Honda Civic Type-R ‘15.
  • Applying a decal to the side of the Honda NSX Type-R ‘92 will no longer affect the headlights when the “Rocket Bunny” side skirt is equipped.
  • Fixed a visual issue that made the rear tires appear partially transparent when equipping the Speedhunters rear fender to the Jaguar F-Type R Convertible ‘19.
  • If you’re taking the Jaguar F-Type R Convertible ‘19 for a ride, use the bonnet camera and the car is in a critical state, the hood will no longer block your sight.
  • Improved the mapping of decals applied to the sides of the Koenigsegg Regera.
  • The default spoiler of the Lamborghini Aventador SVJ Roadster ‘19 should no longer be raising when driving at high speeds.
  • The camera won’t clip through the garage floor anymore when selecting an exhaust for the Lamborghini Countach 25th Anniversary.
  • The player character shouldn’t be clipping through the bottom of the Lamborghini Diablo SV anymore.
  • The trunk lid of the Land Rover Defender 110 is no longer clipping with the default roof when the car is damaged.
  • We toned down the exhaust popping for the Lotus Exige S ‘06 a bit to make it sound less resonant.
  • We fixed a visual issue that would show on the rear fenders of the Mazda MX-5 when you equipped Pandem rear fenders with a Speedhunters rear bumper.
  • Toned down the exhaust flames of the McLaren P1 ‘14.
  • When the Mercedes-Benz AMG GT R ‘17 is damaged, the grille should no longer be clipping with other parts.
  • The camera view in the rim selection menu for the Mercury Cougar ‘67 now focuses on the rims.
  • Equipping the Pandem front bumper and the Pandem front fenders will no longer make the bumper disappear on the Nissan GT-R ‘17.
  • Fixed a visual issue with the second Nissan front bumper in the menu which could make it transparent in a spot where it shouldn’t be on the Nissan Skyline GT-R ‘99.
  • When the Porsche 911 GT3 RS is damaged, its license plate will no longer clip inside the rear bumper.
  • The Porsche 991 GT3 RS is now showing deformation properly when damaged.​

Visual

  • We took another look at the lighting in the garage. Sometimes, your character and one side of the car would appear darker than the other side of the car, this should now be fixed.
  • Improved a cutscene with Ana, so her hair doesn’t clip with her neck anymore. Did you know that Ana is a real person, and her name is – Ana?
  • Updated the look of the JuiceBox logo.
  • Added Big Country Labs decals.
  • While wearing the blue bandana, changing the hair color in the menu will now actually change the hair color.
  • There were two pairs of pants that would clip through some tops. We’ve ironed that out.
  • Two bermuda shorts had a pretty similar look, we added some color to make them more distinguishable.
  • Some glasses would cause its wearer’s lashes to clip through them, which is now resolved.
  • Fixed an issue where the camera would clip through the floor of the garage.
  • Removed the background of a decal which was showing a square when it shouldn’t have.
  • When using the Protanopia colorblind setting, all routes will now have the correct color.
  • On PC, when you choose a different resolution and are prompted to confirm your choice, the confirmation selection prompt will now highlight an option.
  • Added subtitles that were partially missing for one of Lucas’ phone calls.
  • Put Italian subtitles back in sync during the prologue.
  • Korean subtitles are now in sync during the “Proposition” chapter.
  • “Did he just say Numero Uno?”: The subtitles are now synced with the voice line. Good old Kenny.
  • Improved the Russian wording on the outro screen for Time Trial events.
  • Increased detail on some ground textures in Port Murphy.
  • Some AI characters that take photographs before race events just vanished after a while. They will now no longer disappear mid-scene.
  • Fixed a rare issue that could lead to bright light overexposure in the garage.
  • The pulsating light in the loading screen before night events should now be in sync with the music for all songs.
  • You should no no longer be able to move the cursor out of bounds when looking at the map.
  • Background images in the crew menus will now fit the chosen aspect ratio.
  • Fixed an issue where some combinations of hairstyles and hair colors could result in slight flickering of the hair.
  • When purchasing a car in the dealership and using it straight away, mission markers should no longer be visible in the loading screen.
  • We replaced the image that’s displayed when you unlock the Polestar 1 ‘20 Hero Edition with a higher resolution image.​

Audio

  • Lucas could be a bit pushy when reminding you about going to race when you were close to it anyway. We talked to him and he should be more lenient now.
  • There was a voice line playing in the garage that was triggered by the wrong event, so we removed it.
  • We lowered the volume of the sounds the metal surface of the bridge between Westside and Eden Shores would make when driving over it.
  • The large waterfall in Fort Callahan now makes a very calming peaceful sound.
  • Blue barrels and big white tires now make a sound when a car is colliding with them.
  • A sound should now be playing when receiving an event invitation.
  • The helicopter cop chatter in the prologue now is more distinguishable and in line with the other cop chatter.
  • When you restart an event using the prompt after the race ended, sometimes free roam music would start playing. This should no longer happen now.
  • Improved the audio mix during Daytime race outros to make the music more audible.
  • Cops should no longer talk about your Mercedes C63 AMG K.S Edition as “Mercedes G-Wagon” on the radio.
  • Improved the audio quality of the cop chatter on PS4 controller speakers.
  • Sometimes when the car would tumble and take off into the air, some audio effects would be missing. We fixed that issue to make it sound more immersive.
  • When scrolling through the news articles in the main menu, you will now receive audio feedback.
  • After completion of “Shattered Dreams”, the volume of the banter has been increased slightly to be in line with the other voice lines.
  • After finishing an daytime event, if you press retry, the celebration sound should no longer play during the loading screen.
  • Adjusted the mix of some voice-over lines to better fit the cinematic setting and reflect the environment during the “Ambushed” intro.
  • Starting an event while listening to a phone call should now interrupt the phone call.
  • During the Drift story tutorial, Wayne’s voice will now have a more consistent volume.
  • When fast traveling, the fast travel sound should no longer be cut off.

World

  • Bayview Park: Moved a respawn point further away from a ramp to allow players’ cars to build up enough speed to jump across the water.
  • Port Murphy: Moved a respawn point, you should no longer be able to become stuck in a respawn loop when driving into water in a specific location.
  • In a very, very specific scenario that would take too many lines to explain, it was possible to spawn under the map at the Fairview Fields gas station. This should no longer happen.
  • There is a jump in Downtown that wouldn’t track any progress if attempted with a very high speed, this has now been corrected.
  • Similarly, a jump in Grenada Wetlands should now award you with three stars if the cinematic is playing and you achieve the required distance.
  • A cop car could get stuck in a loop on a bridge in Mendoza keys. We updated the logic, so they should be able to get out of there without making overtime.
  • When entering a cop chase with a helicopter, escaping and coming back to the helicopter, it should no longer hover just above the ground.
  • Cops should no longer start chasing you when you’re driving on the monorail tracks and they drive below you and shouldn’t notice you.
  • The routing on the map during Chapter 5 will now start at the correct garage when using Arabic language.
  • If you’re in a cop chase, the “Busting” meter is filling and both you and the cop crash into water, you should no longer be busted after being reset.
  • Improved the cop logic in situations when you’re close to roadblocks.
  • AI drivers will stick to the road when taking a specific turn in Sandpiper Forest.
  • The same goes for a scenic location on Frontera Hills.
  • And one in Grenada Wetlands.
  • Improved a ramp in Palm City Raceway so you can no longer get stuck under it.
  • One flamingo was hovering above ground in Frontera Hills, another one in Blackwood Heights, but they’re grounded now.
  • To keep the balance, we also raised one flamingo that was partially dug into a Rockville hill.
  • Billboards shouldn’t get smashed anymore when jumping above them and not hitting them.

Performance

  • Improved client stability
  • Fixed a crash that could occur during the “Breaking the Law” mission when you reached the starting line before Ana.
  • Fixed a crash that could occur when reporting a player for an offensive wrap when the player didn’t have a wrap on their car.
  • Fixed a few crashes that could occur in the garage.
  • Fixed several other instances where the game could crash.
  • Opening the world map should now be smoother than before.
  • Fixed an issue where the game could hang when your car was pushed by the AI, resulting in jumping in the air and reaching extraordinarily high speeds.
  • Jumping into an inaccessible part of the map and wrecking the car in the process should no longer lead to the game hanging.

Other

  • The achievement “Swappin’” should no longer be awarded when the user wins an event with a stock engine vehicle.
  • The achievement “Benefits are nice” is now correctly unlocked after finishing 25 events.
  • Cops should behave smarter when they’re chasing a player that is then leaving the game.
  • It should no longer be possible to enter the garage after accepting a party invitation to an event.
  • When joining a party or inviting players to one, they should now be unmuted by default.
  • Changing the controller vibration settings when using an Xbox controller on PC will now work as intended.​

Release Timing – January 28

  • PC – 09:00 UTC
  • PS4 – 10:00 UTC
  • Xbox One – 11:00 UTC

Estimated File Sizes

  • PC – 3.5 GB
  • PS4 – 5.65 GB
  • Xbox One – 4.94 GB

Please note that going forward, we will name the updates after the month they release in, and we won’t use the numbering system anymore.

Source: Reddit

Tags: Need For Speed Heat

Источник: [https://torrent-igruha.org/3551-portal.html]

Criterion Games has announced that Need For Speed Heat will be the first game in the series to have crossplay between PS4, PC, and Xbox One, with the update set to be released June 9th. Criterion has also confirmed that this will be the last update released for Need for Speed Heat as the studio is moving on to work on the next Need for Speed game. The game will also be added to EA Access and Origin Access Basic Vault on June 16th. Ahead of the update Criterion Games has released the patch notes and you can read them below.

Cross-play

– ARTICLE CONTINUES BELOW –

Added Cross-play functionality across all platforms.

Once you’ve installed the June update, you will be prompted with the option to activate cross-play, which you can later find in the privacy settings in the game menu. Opting in will allow you to race players across PC, Xbox One and PlayStation 4 on the same server.

You can search for friends in the Find Players menu. Head over to the Party Menu and check the new EA Friends tab to see who’s online across all platforms. In order to create a party and invite them to your game, they naturally need to opt-in for cross-play as well.

In the game, you will see icons next to players’ names, indicating which platform they’re playing on, and you can use the proximity voice chat to talk to them.

 

General Fixes

  • Improved cop car logic to reduce occurrences where cop cars significantly reduced player car health in one hit.
  • Some cops would behave very passive while in a pursuit and not perform maneuvers to stop your car. They should now be more motivated to take you down as long as they’re actively pursuing you. This is no overall buff or nerf of the cops, it just affected a small percentage of cop cars that were pursuing, but not engaging.
  • We fixed an issue where some rewards didn’t trigger correctly when hitting 100% of collectables. You should now receive the vanity items Rainbow Nitrous, Black Tire Smoke and the “If you’re happy and you know it” horn.
  • Made a few tweaks so you should encounter error DR1005 less often.
  • Similarly, the probability of inventory synchronization errors has been significantly reduced.

Visual

  • When rushing through the tunnel in Mendoza Keys, you should no longer encounter solid walls popping in.
  • Fixed an issue that could cause vegetation to appear on roads when choosing low and medium graphic settings and using a specific video card.
  • The ‘Racer Challenges’ in the garage should no longer be displayed after reaching Rep level 50.
  • The ‘Rival Crews’ menu is no longer visible in the main menu when you boot the game while offline.
  • Fixed an issue where a time trial wouldn’t show any ghost car when you started it.
  • After driving to a time trial starting point, looking at the leaderboard panel should no longer be blank.
  • A specific beanie was only visible from close range, now it can also be seen from afar.

Audio

  • Cops will now refer to the McLaren P1 GTR correctly in cop chatter.

World

  • Reworked train wagon collision models in Fort Callahan to prevent your car becoming stuck under them.
  • We took a closer look at a few spots where cop cars could drive on the bottom of the ocean or riverbed. Their cars should now get wrecked as intended, and while they’re busy with their own cars, they should no longer be busting you.

Cars

  • Added a sound system interaction point for the Aston Martin Vulcan ‘16.
  • All colors should now be displayed correctly when using specific paints on the side of the Chevrolet Camaro Z28.
  • Decal interaction points for the Lamborghini Aventador S ‘18 and the Roadster variant now work as intended.
  • The second set of stock rims now is aligned with the tires of the Land Rover Defender 110 ‘15.
  • Added a sound system interaction point for the Land Rover Defender 110 ‘15.
  • When using the wide Porsche rear fender on the Porsche 911 Carrera RSR 2.8, aftermarket tail light tints should now be displayed correctly.
  • The Alchemist rear bumper for the Ford Mustang ‘65 is now displayed correctly.
  • Decals applied to the Varis front bumper of the Mitsubishi Lancer Evolution IX ‘07 will no longer vanish when accelerating.
  • You can now purchase the stock spoiler for the Nissan 180SX starter car.
  • The model of the Porsche Cayman GT4 2015 now has the spoiler equipped that is displayed in the dealership icon.
  • Added missing sound system interaction point to the Volkswagen Golf GTI ‘76.
  • Added missing sound system interaction point to the Volkswagen Beetle ‘63.

Events

  • The AI drivers would follow interesting routes in a handful of races. We took a look and they should now stick to the racing line.
  • Fixed an issue that could occur when you restarted a time trial after finishing it for the first time and beating the ghost’s time. The UI could behave in a way that would display the ghost from the first time trial run, while you were actually competing against the next best time. That could lead to situations where you thought you beat the opponent, but you also didn’t. This should no longer occur, and the ghost that you see is the one your time will be measured against.
  • When completing the ‘Picknick’ time trial and coming in second, you should now receive the correct amount of Bank.
  • You should now be able to restart the ‘Upload’ mission as intended.

We also improved overall stability and fixed rare instances where the game would crash or hang.

The file size for the update per platform come in at 6.90GB for Xbox One, 7.16GB on PS4, and 1.10GB on PC.

Source: EA

Источник: [https://torrent-igruha.org/3551-portal.html]

Need for Speed
Heat

Backup & Installation Notes
  • Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!
  • Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, else you could find yourself banned from the game!
  • When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!
  • Some original games do not work when a certain application has been installed, like DAEMON Tools. In most cases using a No-CD or Fixed EXE will solve this problem!
  • Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the PC Games FAQ!
  • If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!
  • ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed!
Источник: [https://torrent-igruha.org/3551-portal.html]

With: Need for Speed Heat patch Archives

YTD Video Downloader Pro 7.3.23 Crack & License Key [2021]
Need for Speed Heat patch Archives
Lumion 11.2 Pro Crack Archives
JOGOS DE ACTION ROGUELIKE DE GRAÇA PARA BAIXAR
Need for Speed Heat patch Archives

Criterion Games has announced that Need For Speed Heat will be the first game in the series to have crossplay between PS4, PC, and Xbox One, with the update set to be released June 9th. Criterion has also confirmed that this will be the last update released for Need for Speed Heat as the studio is moving on to work on the next Need for Speed game. The game will also be added to EA Access and Origin Access Basic Vault on June 16th. Ahead of the update Criterion Games has released the patch notes and you can read them below.

Cross-play

– ARTICLE CONTINUES BELOW –

Added Cross-play functionality across all platforms.

Once you’ve installed the June update, you will be prompted with the option to activate cross-play, which you can later find in the privacy settings in the game menu, Need for Speed Heat patch Archives. Need for Speed Heat patch Archives in will allow you to race players across PC, Xbox One and PlayStation 4 on the same server.

You can search for friends in the Find Players menu. Head over to the Party Menu and check the new EA Friends tab to see who’s online across all platforms. In order to create a party and invite them to your game, they naturally need to opt-in for cross-play as well.

In the game, you will see icons next to players’ names, indicating which platform they’re playing on, and you can use the proximity voice chat to talk to them.

 

General Fixes

  • Improved cop car logic to reduce occurrences where cop cars significantly reduced player car health in one hit.
  • Some cops would behave very passive while in a pursuit and not perform maneuvers to stop your car, Need for Speed Heat patch Archives. They should now be more motivated to take you down as long as they’re actively pursuing you. This is no overall buff or nerf of the cops, it just affected a small percentage of cop cars that were pursuing, but not engaging.
  • We fixed an issue where some rewards didn’t trigger correctly when hitting 100% of collectables. You should now receive the vanity items Rainbow Nitrous, Black Tire Smoke and the “If you’re happy and you know it” horn.
  • Made a few tweaks so you should encounter error DR1005 less often.
  • Similarly, Need for Speed Heat patch Archives, the probability of inventory synchronization errors has been significantly reduced.

Visual

  • When rushing through the tunnel in Mendoza Keys, you should no longer encounter solid walls popping in.
  • Fixed an issue that could cause vegetation to appear on roads when choosing low and medium graphic settings and using a specific video card.
  • The ‘Racer Challenges’ in the garage should no longer be displayed after reaching Rep level 50.
  • The ‘Rival Crews’ menu is no longer visible in the main menu when you boot the game while offline.
  • Fixed an issue where a time trial wouldn’t show any ghost car when you started it.
  • After driving to a time trial starting point, looking at the leaderboard panel should no longer be blank.
  • A specific beanie was only visible from close range, now it can also be seen from afar.

Audio

  • Cops will now refer to the McLaren P1 GTR correctly in cop chatter.

World

  • Reworked train wagon collision models in Fort Callahan to prevent your car becoming stuck under them.
  • We took a closer look at a few spots where cop cars could drive on the bottom of the ocean or riverbed. Their cars should now get wrecked as intended, and while they’re busy with their own cars, they should no longer be busting you.

Cars

  • Added a sound system interaction point for the Aston Martin Vulcan ‘16.
  • All colors should now be displayed correctly when using specific paints on the side of the Chevrolet Camaro Z28.
  • Decal interaction points for the Lamborghini Aventador S ‘18 and the Roadster variant now work as intended.
  • The second set of stock rims now is aligned with the tires of the Land Rover Defender 110 ‘15.
  • Added a sound system interaction point for the Land Rover Defender 110 ‘15.
  • When using the wide Porsche rear fender on the Porsche 911 Carrera RSR 2.8, aftermarket tail light tints should now be displayed correctly.
  • The Alchemist rear bumper for the Ford Mustang ‘65 is now displayed correctly.
  • Decals applied to the Varis front bumper of the Mitsubishi Lancer Evolution IX ‘07 will no longer vanish when accelerating.
  • You can now purchase the stock spoiler for the Nissan 180SX starter car.
  • The model of the Porsche Cayman GT4 2015 now has the spoiler equipped that is displayed in the dealership icon.
  • Added missing sound system interaction point to the Volkswagen Golf GTI ‘76.
  • Added missing sound system interaction point to the Volkswagen Beetle ‘63.

Events

  • The AI drivers would follow interesting routes in a handful of races. Need for Speed Heat patch Archives took a look and they should now stick to the racing line.
  • Fixed an issue that could occur when you restarted a time trial after finishing it for the first time and beating the ghost’s time. The UI could behave in a way that would display the ghost from the first time trial run, while you were actually competing against the next best time. That could lead to situations where you thought you beat the opponent, but you also didn’t. This should no longer occur, and the ghost that you see is the one your time will be measured against.
  • When completing the ‘Picknick’ time trial and coming in second, Need for Speed Heat patch Archives, you should now receive the correct amount of Bank.
  • You should now be able to restart the ‘Upload’ mission as intended.

We also improved overall stability and fixed rare instances where the game would crash or hang.

The file size for the update per platform come in at 6.90GB for Xbox One, 7.16GB on PS4, and 1.10GB on PC.

Source: EA

Источник: [https://torrent-igruha.org/3551-portal.html]

Hi Guys, Today I am Going to tell you How to Change Language in Need For Speed Heat?

Check Out This: How to Fix “The Feed does not have Subscriptions by Email Enabled” in Feedburner for WordPress and Blogger 2020?

Are you Looking for the Commonly Searched Term “How to Fix Need For Speed Heat Language Problem in PC?” (or) “Need for Speed Heat English Language Pack Download”.

You are at the Right Place to Get Your Answers & Solve the Issue/Error.

Let’s See About it.

Also Read: 5 Best Sitemap Generator Plugin For WordPress 2020 [ Updated ]

Steps for How to Change Language in Need For Speed Heat? 

METHOD 1: Downloading a Simple Language Patch [ BEST Working Method !!! ]

LINK 1 – Download English Language Patch Here

Step 1: Go to Game Location and Delete Pt-BR and Codex.CFG file First in the Folder Where Your Game is Installed

Step 2: Now Copy The Contents from NFS Heat English Language Patch grand theft auto iv Your Game Folder And Replace it

Step 3: Now Run the en-US Registry File

Step 4: Finally, You Are Done It

METHOD 2: Edit by Manually [ Works Fine ]

Step 1: Go to your Game Location and Find For the file “pt-BR” and Change pt-BR to en-US from the folder Where Your Game is Installed your game.

Step 2: After Renaming it, Now Run the New en-US Registry File by Need for Speed Heat patch Archives Clicking On It.

Step 3: After Running The Registry File, Now Goto Codex.cfg File and Right Click Over it and Click Open With Notepad.

How to Change Language in Need For Speed Heat

Step 4:  The Notepad Will Open Like this above picture and Now Edit It As I Mentioned In Above Picture [ Note: Edit Only Mentioned Part Need for Speed Heat patch Archives by Red Arrow ] 

Step 5: Finally, Need for Speed Heat patch Archives, You Are Done It

METHOD 3: Changing the Value is Registry Files Method

If Above Two Methods Won’t Work For You Try this Last and final method.

Step 1: Goto to Start and Open  Run and Type Regedit in You System search And Open It

Step 2:  For Sake Of Some Reasons the “locale”  in

HKEY_LOCAL_MACHINE\SOFTWARE\EA Games\Need for Speed Heat

Does not affect the game

But You Will found this other

HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\EA Games\Need for Speed Heat

Step 3: You should change the “locale” to en_US and finally the game language Will be changed

@@@ If you face any Problems, Just Leave Comments !!! @@@

Источник: [https://torrent-igruha.org/3551-portal.html]

Update Notes

The January update to EA’s Need For Speed Heat will roll out at 9am GMT tomorrow morning, January 28th, bundling new steering wheel support, chat options, and a delightful paid unlock to show all the collectables on the map.

The patch notes are extensive so I’ll quit waffling and get right to them. Enjoy!

– ARTICLE CONTINUES BELOW –

Steering wheels

We know those of you that own a steering wheel are enjoying all kinds of racing games, and we want to give you the option to use your equipment in Need for Speed, too. We have been testing some steering wheels, but a few others that are not on this list might also work:

  • Thrustmaster T300RS (PS4, PC)
  • Thrustmaster TX (Xbox, PC)
  • Thrustmaster T150 (PS4, PC)
  • Thrustmaster TMX (Xbox, PC)
  • Logitech G29 (PS4, PC)
  • Logitech G920 (Xbox, PC)
  • Fanatec CSL Elite Racing Wheel (PS4, PC, XB1)

For PC players: Make sure to install the Logitech G Hub, regardless of the wheel manufacturer and model you are using.

For Console players: Make sure that your steering wheel is assigned to your console profile before launching the game. When launching the game, press the respective steering wheel button on the title screen to enable steering wheel play: A on Xbox, X on PlayStation.

Please note that in order to access all features in the game, you will need to use a combination of steering wheel and controller.

Steering Wheel​

Chat Wheel

To make communication in-game easier, we are implementing a chat wheel. That means you will be able to send pre-made text messages to friends or rivals. From saying hello, challenging players to a race or just asking them to follow you, we hope this feature makes communication easier for you. It also helps to cross language barriers, as Need for Speed Heat patch Archives messages will be displayed in the same language that your game is set to. You can also turn the chat messages on or off at any time.

Chat Wheel

Keys to the Map

You might notice a new tab in the menu, the in-game store. It will feature the “Keys to the Map”. This is a real-money purchase which will uncover the locations on the in-game map, including collectibles, activities, and gas stations. You will still have to complete the activities like smashing billboards or 3-star jumps, but you won’t have to look for the locations. This is one of the things we announced around Gamescom, and you could also call it a time-saver pack.

Please note that one thing will not be revealed by the Keys to the Map: One safe house location will be uncovered and unlocked upon reaching a certain point in the campaign and is not included here.

Keys to the Map

Using a controller with manual transmission

  • You have been bringing this one up a lot. When you’re driving using manual transmission on a controller, the bumper buttons not only are shifting up and down, but share a lot of different functionalities depending on context. You can bribe a cop, enter the garage, start an event, swap a car and more. Especially when shifting up after leaving the garage, this can be Need for Speed Heat patch Archives awkward.
    To improve the experience, iPhone Backup Extractor Crack 7.7.15 Torrent Archives actions except shifting up and down now require you to hold the button for a short while to prevent accidental presses.
    Note that this change only affects players that are using manual transmission.

Gas Stations

  • You’ve been clear on that one: You want to showcase your cars in the best light, without any damage. We added some functionality to the gas stations to give your car a complete repair when driving through a gas station. Functional damage will be fixed, but also dust will be washed off and scratches repaired.

UI

  • After finishing a night event, some UI elements will now stay on your screen. Both the minimap and the speedometer will remain visible, to make it easier to find your way to the nearest safe house if you want to bank your REP. Or to the gas station, if you need repairs and want to go again.
  • We added a notification to the garage that will inform you if a server will be shutting down soon.
  • Moved the “Escaped” notification to the bottom of the screen. It will now be shown in the same location as the “Escaping” notification after you escaped successfully. That should prevent a few accidents.
  • There was no button prompt for “Back” in the decal menu, so we added one.
  • The VoIP status bar is now visible on all screens if you’re in a party.
  • When you quit a mission or event, the UI will now prompt you that all of your progress will be lost.
  • We implemented a new waypoint icon and also polished some icons and notifications around the minimap.​

Rewards for Drift events

  • We updated the way rewards work for drift events. Now you will receive a reward even if you don’t hit the target score.

Missions

  • During the “Got Your Back” mission, Lucas no longer mentions the grille of Papi’s Camaro before offering you the mission to acquire it.
  • Pushing Shaw into the water during the “Got Your Back” mission should no longer result in the inability to finish the mission.
  • When restarting the second part of “Follow the Law”, Ana’s subtitles will now be synced with the voice lines.
  • In the “Home Base” intro, the music should now correctly play throughout the cinematic.
  • It shouldn’t be raining during the “Party Crashers” intro cinematic any longer.
  • When you’re playing “Party Crashers” and quit during the “Ambushed” part of the chapter, the pursuit music should no longer be playing after you’ve quit the mission.
  • In a different part of the mission, we moved a video wall and a speaker system so both you and the AI drivers are less likely to jump into them.
  • Also during “Party Crashers”, Need for Speed Heat patch Archives, near missing checkpoints will now correctly trigger mission events.
  • Fixed an issue that would trigger incorrect voiceover lines by honking repeatedly during the final Chop Shop cinematic.
  • When you’re in first place during the “Pit Potential” story, nobody should tell you “This is not looking good for you” anymore.
  • We fixed an issue that would show the world in a very bright light that could be noticed as flash during the “Let it slide” mission.
  • Ana should no longer get lost when driving to the “Make a name” event when you’re speeding too far ahead.
  • When restarting “Get noticed”, Ana’s car will now spawn in the correct location.

Events

  • The final cinematic of the “Birds Eye” drift trial will now be playing correctly.
  • During the “Brake or Break”, a larger crowd will be cheering for you now.
  • We reinforced the barriers in the start area of “Ceryneian Hind” so you should no longer be able to drive into them or get stuck.
  • “Discovery” event should now start correctly after the countdown ends when “Challenge Need for Speed Heat patch Archives has been selected.
  • A spectator at the start of the “Foxbat” event was defying gravity as he jumped down a light in an instant. He adheres to the laws of physics now.
  • You should no longer be reset to jump in the water over and over and over and over when you fall into the water at the first jump of the “Heights” time trial. Or the last jump.
  • The night event “Krom” now shows the night event outro and rewards.
  • “Moonshine” Drift Trial should now be concluded Need for Speed Heat patch Archives the correct cinematic.
  • All AI racers should now follow the correct route during the “Needletail” event.
  • During the event “Rollercoaster”, one checkpoint was missing flags, barriers and spectators, which have now showed up to cheer you on.
  • The “Springbok” event is now correctly unlocked only after finishing the driving story.
  • The game should no longer show a permanent black screen after the end of the “Yoshikazu” race and before the result screen.
  • We fixed an issue that could lead to a spectator floating, which would only be visible when playing with other players and starting on the left side of the grid.
  • When restarting an event multiple times, they should now have a countdown every time.
  • Completing an event in a personal best on the challenge level should now be properly reflected on the leaderboard.
  • During one of the off-road events, you could encounter Rokkit & Rokkit. They probably thought they had Need for Speed Heat patch Archives chances of winning when signing up for the race twice. We had a chat with them and one of them agreed to give up their spot for another driver.
  • Fixed an issue that could lead to AI drivers floating without cars when restarting events.
  • When two players want to start the same event but each their own race, the countdown timer will now count down to 0 before the second player can start their race.
  • On PC, Need for Speed Heat patch Archives, you can now decline an event invitation with the key you have rebound that action to.

UI

  • Activating photo mode in online play should no longer start the engine.
  • In the snapshot gallery, your snapshots will no longer appear in the friends tab, but only in your tab.
  • Before you can share Need for Speed Heat patch Archives snapshot, a confirmation prompt will Need for Speed Heat patch Archives appear.
  • The camera will no longer be outside of the garage when triggering snapshot and entering a garage at the Need for Speed Heat patch Archives time.
  • When crashing a cop car, the “Crashed a Cop” wouldn’t always show, this should now be working correctly.
  • In the Song display, “MNKYBSNSS – Otro Lugar” was not showing the artist and title when the song started playing – we fixed that.
  • When “Novocaine” is playing, the artist will now be displayed correctly without underscores.
  • Updated the Engine Swap UI in the garage for widescreen resolutions so text should no longer be overlapping.
  • Fixed text of daily challenges that was overlapping the speedometer.
  • The objective list will now automatically be presented on the screen after leaving the garage.
  • The Racer challenges menu will stay on screen after one of the challenges is completed.
  • Updated the Racer challenges menu on PC to display the button that closes the menu.
  • After completing a daily challenge, the “tick” icon is no longer overlapping the daily challenge icon.
  • The Objective menu that can be opened on the right side of the screen is no longer accessible while in the dealership or part shop.
  • Some events have different car performance level recommendations. The lower one is the base level and the higher one is the challenge level. Looking at the crew leaderboard before starting an event could prevent the ability to switch between base level and challenge level of an event, which we now resolved.
  • In rare cases, when crashing the car after a jump at Heat level 5, the car and UI would disappear, which should now be fixed.
  • Updating a crew description with a text containing profanity would prompt you with “Operation successful”, it should now say “Operation failed”.
  • Searching for a specific crew should now work correctly.
  • You can now use an apostrophe when creating a djay pro license key Archives crew leaderboards were a bit slow to update, this will be quicker now.
  • Fixed a typo in the Crew invite menu.
  • When you’re in a cop chase and hit a cop car without crashing it, you should no longer be prompted with a message implying you did crash the cop.
  • When getting busted during night with less than 10,000 Bank, there will now be a countdown to 0 instead of just 0 being displayed.
  • We improved the readability of the “The League” notification you’re prompted after completing the respective chapter, Need for Speed Heat patch Archives, increasing the opacity of the background.
  • When you unlock a new car by completing the main story or one of the side stories, the banner will now no longer say “Leveled up”, but only “New Cars unlocked”.
  • When you’re looking at the collectibles overview page of a district that has more than 8 collectibles of one kind, the items will now be scrolling.
  • The scrollbar in some menus will no longer move beyond the background of the scrollbar.
  • Toggling the the subtitles on or off in the settings will now toggle the option in the accessibility settings and vice versa.
  • The Bank and Rep widgets will now appear in the same place across all menus.
  • Removed the prompt for the player list while you’re in the Part Shop, as it is not accessible from there.
  • Removed some duplicate button prompts in the dealership.
  • In the event invite notification, the car Need for Speed Heat patch Archives of the player sending the invite will now be correctly displayed if it’s 400+.

Cars / Garage

  • Starter cars will now show customization ratings.
  • Cars should no longer be shown with car parts missing in the garage.
  • When cycling through the cars in the warehouse and selecting one quickly, the correct car should now be swapped to the garage main spot.
  • When playing on PC with a controller, pressing LB should no longer trigger the horn in customization menus.
  • Spamming the Skip button while entering the garage should no longer place the car below the garage.
  • Vehicles with gloss paint finish should now show correct shadows if showcased in the garage.
  • The camera should no longer switch from the bonnet camera to the near chase camera when crashing into objects at high speeds.
  • Removed the light letterbox in the garage.
  • Updated the description of crew members’ Deluxe Edition cars in the garage showcase.
  • When looking at car parts, the currently equipped part should now be counted towards the total amount of copies you have.
  • When you’re in a high gear and are switching to a gearbox with fewer gears than the one previously equipped, the gear will now be switched to the highest possible gear available on the new gearbox. Example: If you are in 7th gear and switch to a gearbox with 5 gears, it should now display that you’re in 5th gear.
  • We improved the readability of the “Need for Speed Rivals” license plate option in the customization menu.
  • We fixed an issue that would prevent you from unlocking the Drift Story introduction. This could happen when you had a very, very specific combination of car parts that were just below the requirements to unlock the story, which was not reflected in the UI before.
  • We bolted on some car parts of vehicles that shouldn’t have been removable in the first place.
  • You can no longer select “Swap Car” in the garage if you don’t have a car to swap to.
  • The message prompt instructing you where to share a custom wrap from will now correctly refer to “Library” instead of “My Wraps”.
  • Customizing the fifteen52 rims on some car models will now apply the primary and secondary colors correctly.
  • fifteen52 rims should no longer be clipping with brake discs when you’re changing the rim size to maximum.
  • Improved the alignment of NOS visual effects for some exhaust models.
  • When you’re in the garage, looking for part upgrades, have 2 parts for a specific slot, the stock part equipped and are hovering over the other (better) part, it will show the potential performance improvement. If you now sell the highlighted part, you would keep the stock part, but the potential improvement would still show in the UI. This has now been fixed.
  • Rotiform Forged LVS rims now are visually consistent on different levels of detail.
  • Scaling down the rim size of the BBS CH-R rims will now correctly affect the spokes.

Car-Specific

  • Fixed an issue that could lead to a flickering texture when you’re customizing the color of the BMW i8 Coupe.
  • Fixed a visual issue affecting the trunk of the BMW M4 Convertible when a decal was applied.
  • The license plate interaction point of the BMW M4 GTS in the garage has been correctly aligned.
  • Applying a decal to the BMW Z4 M40i with the Alchemist roof equipped will now fit the designated space.
  • The “Speedhunters” exhausts will no longer clip through the “Speedhunters” rear bumper when equipped to the Chevrolet Bel Air ‘55.
  • The Chevrolet Colorado ZR2 ‘17 is no longer floating when you view it in the showcase.
  • The camera won’t pass through the side of the Dodge Charger ‘69 anymore during a night race intro. Nice.
  • Designing a Ferrari 458 Spider ‘11 in the NFS Studio App using stock parts only and importing it to the game will not charge you any Bank.
  • The windows of the Ferrari 458 Spider ‘11 will now be down when the roof is down. The same goes for the Lamborghini Huracan Spyder ‘18 and the Lamborghini Aventador SVJ, which will also have the convertible roof equipped by default.
  • The wing mirrors of the Ferrari F40 ‘87 are no longer floating and twitching when the side of the car is damaged.
  • The Ferrari F40 ‘87 will no longer have a preview of the underglow in the “Swap Car” menu.
  • When critically damaged, the rear bumper of the Ferrari FXX-K Need for Speed Heat patch Archives ‘18 will no longer be shaking.
  • Improved the mapping of decals applied to the rear window of the Honda Civic Type-R ‘15.
  • Applying a decal to the side of the Honda NSX Type-R ‘92 will no longer affect the headlights when the “Rocket Bunny” side skirt is equipped.
  • Fixed a visual issue that made the rear tires appear partially transparent when equipping the Speedhunters rear fender to the Jaguar F-Type R Convertible ‘19.
  • If you’re taking the Jaguar F-Type R Convertible ‘19 for a ride, Need for Speed Heat patch Archives, use the bonnet camera and the car is in a critical state, the hood will no longer block your sight.
  • Improved the mapping of decals applied to the sides of the Koenigsegg Regera.
  • The default spoiler of the Lamborghini Aventador SVJ Roadster ‘19 should no longer be raising when driving at high speeds.
  • The camera won’t clip through the garage floor anymore when selecting an exhaust for the Lamborghini Countach 25th Anniversary.
  • The player character shouldn’t be clipping through the bottom of the Lamborghini Diablo SV anymore.
  • The trunk lid of the Land Rover Defender 110 is no longer clipping with the default roof when the car is damaged.
  • We toned down the exhaust popping for the Lotus Exige S ‘06 a bit to make it sound less resonant.
  • We fixed a visual issue that would show on the rear fenders of the Mazda MX-5 when you equipped Pandem rear fenders with a Speedhunters rear bumper.
  • Toned down the exhaust flames of the McLaren P1 ‘14.
  • When the Mercedes-Benz AMG GT R ‘17 is damaged, the grille should no longer be clipping with other parts.
  • The camera view in the rim selection menu for the Mercury Cougar ‘67 now focuses on the rims.
  • Equipping the Pandem front bumper and the Pandem front fenders will no longer make the bumper disappear on the Nissan GT-R ‘17.
  • Fixed a visual issue with the second Nissan front bumper in the menu which could make it transparent in a spot where it shouldn’t be on the Nissan Skyline GT-R ‘99.
  • When the Porsche 911 GT3 RS is damaged, its license plate will no longer clip inside the rear bumper.
  • The Porsche 991 GT3 RS is now showing deformation properly when damaged.​

Visual

  • We took another look at the lighting in the garage. Sometimes, your character and one side of the car would appear darker than the other side of the car, this should now be fixed.
  • Improved a cutscene with Ana, Need for Speed Heat patch Archives, so her hair doesn’t clip with her neck anymore. Need for Speed Heat patch Archives you know that Ana is a real person, and her name is – Ana?
  • Updated the look of the JuiceBox logo.
  • Added Big Country Labs decals.
  • While wearing the blue bandana, changing the hair color in the menu will now actually change the hair color.
  • There were two pairs of pants that would clip through some tops. We’ve ironed that out.
  • Two bermuda shorts had a pretty similar look, we added some color to make them more distinguishable.
  • Some glasses would cause its wearer’s lashes to clip through them, which is now resolved.
  • Fixed an issue where the camera would clip through the floor of the garage.
  • Removed the background of a decal which was showing a square when it shouldn’t have.
  • When using the Protanopia colorblind setting, all routes will now have the correct color.
  • On PC, when you choose a different resolution and are prompted to confirm your choice, the confirmation selection prompt will now highlight an option.
  • Added subtitles that were Process Lasso Pro 10.1.0.42 Crack + License Key Latest 2021 Free Download missing for one of Lucas’ phone calls.
  • Put Italian subtitles back in sync during the prologue.
  • Korean subtitles are now in sync during the “Proposition” chapter.
  • “Did he just say Numero Uno?”: The subtitles are now synced with the voice line. Good old Kenny.
  • Improved the Russian wording on the outro screen for Time Trial events.
  • Increased detail on some ground textures in Port Murphy.
  • Some AI characters that take photographs before race events Need for Speed Heat patch Archives vanished after a while. They will now no longer disappear mid-scene.
  • Fixed a rare issue that could lead to bright light overexposure in the garage.
  • The pulsating light in the loading screen before night events should now be in sync with the music for all songs.
  • You should no no longer be able to move the cursor out of bounds when looking at the map.
  • Background images in the crew menus will now fit the chosen aspect ratio.
  • Fixed an issue where some combinations of hairstyles and hair colors could result in slight flickering of the hair.
  • When purchasing a car in the dealership and using it straight away, mission markers should no longer be visible in the loading screen.
  • We replaced the image that’s displayed when you unlock the Polestar 1 ‘20 Hero Need for Speed Heat patch Archives with a higher resolution image.​

Audio

  • Lucas could be a bit pushy when reminding you about going to race when you were close to it anyway. We talked to him and he should be more lenient now.
  • There was a voice line playing in the garage that was triggered by the wrong event, so we removed it.
  • We lowered the volume of the sounds the metal surface of the bridge between Westside and Eden Shores would make when driving over it.
  • The large waterfall in Fort Callahan now makes a very calming peaceful sound.
  • Blue barrels and big white tires now make a sound when a car is colliding with them.
  • A sound should now be playing when receiving an event invitation.
  • The helicopter cop chatter in the prologue now is more distinguishable and in line with the other cop chatter.
  • When you restart an event using the prompt after the race ended, sometimes free roam music would start playing. This should no longer happen now.
  • Improved the audio mix during Daytime race outros to make the music more audible.
  • Cops should no longer talk about your Mercedes C63 AMG K.S Edition as “Mercedes G-Wagon” on the radio.
  • Improved the audio quality of the cop chatter on PS4 controller speakers.
  • Sometimes when the car would tumble and take off into the air, some audio effects would be missing. We fixed that issue to make it sound more immersive.
  • When scrolling through the news articles in the main menu, you will now receive audio feedback.
  • After completion of “Shattered Need for Speed Heat patch Archives, the volume of the banter has been increased slightly to be in line with the other voice lines.
  • After finishing an daytime event, if you press retry, the celebration sound should no longer play during the loading screen.
  • Adjusted the mix of some voice-over lines to better fit the cinematic setting and reflect the environment during the “Ambushed” intro.
  • Starting an event while listening to a phone call should now interrupt the phone call.
  • During the Drift story tutorial, Wayne’s voice will now have a more consistent volume.
  • When fast traveling, the fast travel sound should no longer be cut off.

World

  • Bayview Park: Moved a respawn point further away from a ramp to allow players’ cars to build up enough speed to jump across the water.
  • Port Murphy: Moved a respawn point, you should no longer be able to become stuck in a respawn loop when driving into water in a specific location.
  • In a very, very specific scenario that would take too many lines to explain, it was possible to spawn under the map at the Fairview Fields gas station. This should no longer happen.
  • There is a jump in Downtown that wouldn’t track any progress if attempted with a very high speed, this has now been corrected.
  • Similarly, a jump in Grenada Wetlands should now award you with three stars if the cinematic is playing and you achieve the required distance.
  • A cop car could get stuck in a loop on a bridge in Mendoza keys. We updated the logic, so they should be able to get out of there without making overtime.
  • When entering a cop chase with a helicopter, Need for Speed Heat patch Archives, escaping and coming back to the helicopter, it should no longer hover just above the ground.
  • Cops should no longer start chasing you when you’re driving on the monorail tracks and they drive below you and shouldn’t notice you.
  • The routing on the map during Chapter 5 will now start at the correct garage when using Arabic language.
  • If you’re in a cop chase, the “Busting” meter is filling and both you and the cop crash into water, Need for Speed Heat patch Archives, you should no longer be busted after being reset.
  • Improved the cop logic in situations when you’re close to roadblocks.
  • AI drivers will stick to the road when taking a specific turn in Sandpiper Forest.
  • The same goes for a scenic location on Frontera Hills.
  • And one in Grenada Wetlands.
  • Improved a ramp in Palm City Raceway so you can no longer get stuck under it.
  • One flamingo was hovering above ground in Frontera Hills, another one in Blackwood Heights, but they’re grounded now.
  • To keep the balance, we also raised one flamingo that was partially dug into a Rockville hill.
  • Billboards shouldn’t get smashed anymore when jumping above them and not hitting them.

Performance

  • Improved client stability
  • Fixed a crash that could occur during the “Breaking the Law” mission when you reached the starting line before Ana.
  • Fixed a crash that could occur when reporting a player for an offensive wrap when the player didn’t have a wrap on their car.
  • Fixed a few crashes that could occur in the garage.
  • Fixed several other instances where the game could crash.
  • Opening the world map should now be smoother than before.
  • Fixed an issue where the game could hang when your car was pushed by the AI, resulting in jumping in the air and reaching extraordinarily high speeds.
  • Jumping into an inaccessible part of the map and wrecking the car in the process should no longer lead to the game hanging.

Other

  • The achievement “Swappin’” should no longer be awarded when the user wins an event with a stock engine vehicle.
  • The achievement “Benefits are nice” is now correctly unlocked after finishing 25 events.
  • Cops should behave smarter when they’re chasing a player that is then leaving the game.
  • It should no longer be possible to enter the garage after accepting a party invitation to an event.
  • When joining a party or inviting players to one, they should now be unmuted by default.
  • Changing the controller vibration settings when using an Xbox controller on PC will now work as intended.​

Release Timing – January 28

  • PC – 09:00 UTC
  • PS4 – 10:00 UTC
  • Xbox One – 11:00 UTC

Estimated File Sizes

  • PC – 3.5 GB
  • PS4 – 5.65 GB
  • Xbox One – 4.94 GB

Please note that going forward, we will name the updates after the month they release in, and we won’t use the numbering system anymore.

Source: Reddit

Tags: Need For Speed Heat

Источник: [https://torrent-igruha.org/3551-portal.html]

Need For Speed Heat's final update brings crossplay tomorrow

Criterion Games have announced they'll be taking the wheel for the next Need For Speed game, Need for Speed Heat patch Archives, shifting Need For Speed Heat into low gear. Even as the current racing game takes the next exit, the final update is one worth mentioning, Need for Speed Heat patch Archives. As of Tuesday, June 9th, Need For Speed Heat will allow cross-platform multiplayer between all PC and console players.

"We've always believed that games are better with friends," say Criterion in their announcement. "We don’t want your platform of choice to be a barrier for that experience." When the update drops tomorrow, all players will be able to opt in to cross-play through the in game "find players" menu. They note that NFS Heat will be the first Electronic Arts game to offer cross-play.

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Criterion are already looking forward to the next NFS game as well. "As players continue to tear it up in Palm City, we’re listening to what you love about this experience, and what you all believe could be even better," they say. "With these insights, we have a terrific foundation to create the most expressive, most socially connected, action-packed game yet for Need for Speed fans and beyond."

You can find the rest of the patch notes for tomorrow's update on EA's forum.

That's not the only recent change for NFS Heat, which just recently arrived on Steam with lots of other EA games. It's currently 60% off for £24/€28/$30.

Источник: [https://torrent-igruha.org/3551-portal.html]

Need for Speed
Heat

Backup & Installation Notes
  • Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!
  • Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, Need for Speed Heat patch Archives, else you could find yourself banned from the game!
  • When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!
  • Some original games do not work when a certain application has been installed, like DAEMON Tools. In most cases using a No-CD or Fixed EXE will solve this problem!
  • Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the PC Games FAQ!
  • If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!
  • ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed!
Источник: [https://torrent-igruha.org/3551-portal.html]

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